Designing better experiences for real people.
I'm a UX and UI designer with a curious mind and a people-first approach. I research, design and test digital products, and I share what I learn along the way.
Thoughtful design
for human
experiences, fuelled by creative
curiosity 
The final screen is only part of the story.
Case studies are on their way. Each one will show the questions, sketches and decisions behind the outcome.

New case studies are in the works.
I'm writing up the research, sketches and decisions behind my recent projects.
UX is not just making things look good.
Research, usability, accessibility and business context all shape the final screen. This is where I can help.
there's a lot under the screen ↑
Finding out what people actually need before anything gets drawn, then checking the design with them.
Turning messy problems into clear flows, wireframes and interfaces that are easy to use and good to look at.
Building the shared pieces that keep a product consistent, accessible and quicker to design and build.
I'm Kels. I start every project with the people who'll use it.
I'm Kelsey Skye van Es, a UX and UI designer based in [city], South Africa. Good design starts with understanding people, so I ask a lot of questions, care about the details and like turning messy problems into clear, usable products.
[A few sentences on your experience: where you work or have worked, the kinds of products you design and what you're getting better at right now.]
Outside work you'll find me hiking, behind a camera, drawing, or out with my dogs.
- Focus
- UX · UI · Research
- Also
- Design systems · Branding
- Tools
- [Figma · FigJam · …]
Same energy, just online.
Things I'm learning, out loud.
Short write-ups on what I'm figuring out as I go: research tips, process lessons and the odd thing from life away from the screen.



